Monday, April 6, 2015

Defending GTA: Project Propsal

The controversy over the Grand Theft Auto video game series is unprecedented; it’s name has evoked debate on the political and judicial levels.There is no doubt that it’s highly elaborate, extremely violent, yet rather farcical gameplay can be perceived as disturbing, but to assume direct correlation between playing GTA and real life crime is absurd. As the controller, one plays out the hijinx of young, American gangsters in the city, indeed raiding, stealing, and killing to advance. Obviously, the lack of limitations and general plot structure of the multi-billion dollar series are scrutinized for encouraging violence and gang behavior, especially in young adults, and there is no denying the concern. However, I am now going to argue against the general opinion, for I do not believe that a video game, specifically this one, can solely influence a person to commit real acts of violence and/or crime. Nor do I believe that GTA should be banned or censored to the public, considering it is already rated for peoples 18 years and up. The whole game is purposely satirical, accentuating stereotypes and even exaggerating, purely for entertainment value. Rockstar created a game to please the public, and to make money, and it has been successful. Millions of people around the world enjoy wreaking havoc around the virtual city without walking out of their front doors ready to steal a car. In an analysis of legal cases in which GTA is addressed as a possible cause, we can almost guarantee previous conviction or outlying variables that outweigh a video game. My plan is to continue gathering all of my sources, and work with my partner Jack to develop an argument in defense of GTA.

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